![]() ![]() Cyan Ventures leans on Cyan’s reputation for innovation to help foster the creation of visionary, story-driven experiences- the sort of experiences that have historically been difficult for developers to find funding for. “Obduction’s beautiful world is a worthy successor to Myst” – WiredĬyan announced the creation of a publishing arm called Cyan Ventures in 2018 with a desire to specifically focus on helping promising indie development efforts come to fruition.“Cyan has made another adventure that feels timeless.” – Polygon.“A hallmark of excellence… A supreme title!” – Destructoid.In 2016 Cyan released Obduction - called the “spiritual successor” to Myst. It spawned a thriving community and is still available to explore for free. Uru (Myst Online) allowed players to join the adventure of a lifetime in the caverns of D’ni, a neverending world which let players connect and explore together. Myst also holds the honor of being the best-selling video game of the 20th century a record that was not surpassed until 2003.Īfter five games in the Myst series, Cyan turned its attention to making an exciting new kind of Myst world. To date, sales for Myst and its sequel Riven have sold in excess of 15 million copies worldwide. The public response was nothing short of phenomenal. Myst was about finding yourself lost in a world, exploring it to gain understanding, and ultimately becoming part of the story. There would be no dying, no shooting, no starting over, and no inventory – dramatic breaks from “traditional” gaming. The goal: create a new kind of experience that felt more like a place than a game. Rave reviews and countless awards followed, including Best New Use of a Computer by the Software Publishers Association. The Manhole was well received by children of all ages, and the brothers followed it with Cosmic Osmo and Spelunx – two more whimsical environments for kids to explore. It was a simple, quirky exploration of a black & white world, with very little to get in the way of the journey. releasing a new kind of children’s software titled The Manhole. Knowing that you know and trust we are here, working to bring you the very best game experience we can, uplifts us every day.In 1987, brothers Rand and Robyn Miller started a new company called Cyan, Inc. It’s your patience and understanding that carries us through the hardest times. ![]() We’re luckier still to have your dedicated support as we make our living doing this. We know how lucky we are to be able to make games for you. Very simply, if we release Firmament without taking a little extra time to put the finishing touches and polish on it, we would not be serving you, Firmament’s Backers and Cyan’s devoted fans, as you deserve. Our best – as is the case for game developers all around the world, large or small – takes time. Here’s why: we do not want to give you anything less than our best. We won’t candy coat this: Firmament is delayed to the First Quarter of 2023. We understand your frustration at the long wait we’ve all already endured, and – like you – we really wanted to get the game in your hands THIS year rather than delay it into next year. Backers, fans, friends, and all who have supported the team at Cyan on our journey on Firmament, thank you for reading this update.
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